Adobe Anywhere operates across standard networks and requires no proprietary hardware. Its collaborative capabilities are embedded directly in the latest versions of Adobe Premiere Pro CC, and Prelude CC, so team members don’t have to learn new video software tools. For complete control and security, Anywhere is hosted on-premises with other enterprise media storage and asset management infrastructure.
Enterprise organizations that use Adobe Anywhere will need to have the latest versions of Adobe video software, such as Adobe Premiere Pro CC. These video applications, along with other leading Adobe creative tools, are available through membership in Adobe Creative Cloud.
See Adobe Anywhere in action
How it works
Adobe Anywhere creates a private cloud environment that enables your production team to collaborate smoothly and securely. It uses centralized storage and computing resources that reside within your physical facility so you can create a secure, efficient workflow customized to your needs. Adobe Anywhere allows a great amount of flexibility for setup within your local area network, and remote team members can access the same cloud environment across the Internet via VPN.
Adobe Anywhere software is installed on a cluster of servers (hardware that you purchase separately). The cluster contains two types of nodes: a single Adobe Anywhere Collaboration Hub node and three or more Adobe Mercury Streaming Engine nodes. Each node is installed on a separate server.
Source media files used by Adobe Anywhere are kept on a storage server connected to the cluster via a high-bandwidth OS-level file system mount. Local and remote users can upload source files to the storage server and can even work on the files while upload is in progress. Once the files have finished uploading, they can be immediately used by other editors.
The core component in the Adobe Anywhere cluster is the Collaboration Hub. It contains the database of project information and metadata, manages user access, coordinates the other nodes in the cluster, and provides an API for integration into other Adobe Anywhere clusters. The Adobe Mercury Streaming Engine nodes provide real-time, dynamic viewing streams of Adobe Premiere Pro and Prelude sequences with GPU-accelerated effects to your team members on their individual computers. The media is streamed from its native file formats on the storage server out to the users.
And when it’s time to export from Adobe Anywhere, the Mercury Streaming Engine can generate final files from sequences and other media.
A minimum of three Mercury Streaming Engines is required for a small workgroup. But the system can easily be scaled to support larger groups or more complex use cases, simply by adding more Mercury Streaming Engines. The exact number required depends on use-case details such as the number of simultaneous users and media formats.
Adobe Anywhere does not require dedicated network cabling between individual editing workstations and the Anywhere cluster. This can greatly lower the costs associated with your network infrastructure and make it possible to create flexible workspaces for your creative team.
The viewing streams Adobe Anywhere delivers to individual team members are small and light enough to fit on shared, standard LAN/WAN networks. Adobe Anywhere does not edit, move, or delete the original media on the storage server. These functions are reserved for your media asset management system. And there are no proxy files in the Adobe Anywhere system. The server accesses the full resolution files and uses the power of the Mercury Streaming Engine to deliver exactly what is needed, given the bandwidth available. As a result, you get less complexity, lower workflow costs, and speedier production.